Jak to jest być nietoperzem w wirtualnej rzeczywistości? Technologia VR jako narzędzie do doświadczania perspektywy innego
Keywords:virtual reality, embodied mind, virtual embodiment, VR technology, other, simulation
Knowing the subjective perspective of other agents, how the world manifests itself to them, through the prism of their specific embodiment and situated, remains beyond the limits of our direct cognition and sometimes even imagination. Simulations using virtual reality technology (VR) can partially bring us closer to the embodied perspective of other agents. This technology enables the experience of another body, as one’s own and causal, during the phenomenon of virtual embodiment. The user can be situated in a simulated environment specific to the agent and experience it through the prism of modified sensory modalities (e.g., using the sense of echolocation in the case of a bat). However, the possibilities of simulation are significantly limited by technological and biological factors. The purposes of this text are to review currently developed simulations of being another agent and to analyze the potential of VR technology to experience the embodied perspective of other agents as one’s own.
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Copyright (c) 2023 Jan Waligórski
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